Skip to content

About

About the Project

Arcade is a server-side Minecraft api made in Kotlin, providing a wide array of functionality primarily aimed at server-sided minigame development.

Arcade is built up of many different modules, a few notable ones include, supporting custom runtime dimensions, replay recording/playback, a virtual (packet based) entity system, and a minigame api. A list of all the modules available can be found in the documentation.

Adding to your Project

If you are developing minigames using arcade, you will want to include all the server-side modules, you can do this by adding the following to your build.gradle.kts.

kts
repositories {
    maven("https://maven.casualchampionships.net/snapshots")
}

dependencies {
    include(implementation("net.casualchampionships:arcade:0.11.0-beta.3+26.2")!!)
}

Alternatively, if you do not want to bundle the whole of arcade, each of the modules are published separately. You can see the documentation for more information.